#7 - Card Layout Decisions
After working on the art, I scanned some pictures and came up with a few decisions to solidify my approach to the prototype. Sample Card:
Keeping it simple!
Borders: I went with a larger point border for the placard, and a thinner one for the image. The outside border is just poorly-snipped.
Font: I feel like I mentioned it in another post, but I chose Cochin, because it feels both elegant and legible. To start I will be using uniform font/size/formatting across cards.
Image: Lots of space for adding things. In this example, the puzzle lies in the card's quote and years, and the name and image are flexible.
The Little Number: It's placement number in the grid. And cards with a reverse may have a unique formatting to identify them as backs. In a print and play version, they will have a 'B for Back or R for Reverse' in front of the number so they can be paired correctly. ex. B-99
Game Size and Duration: I started with a soft goal of 25 puzzles, with 25 cards that are guessed for progress and 10 non-guessed cards. 35 total cards would put the game in a grid of cards 5 high, 7 wide, for a total footprint just under 20''x20''. If the game needs expansion, a comfortable footprint just over 2'x2' can be obtained with a 6x9 grid (54 card total).
Starting with the small amount of cards will help gauge:
The exact footprint/feeling of it on the table
If 35 cards is enough/too much visual info to sift through for the puzzles.
The total duration of the play through when presented to a new player.
If there are any hitches with the first set of puzzles.
Dangers: If I am locking cards in to positions determined on their puzzle, I'll need to keep in mind to mark 'filler' cards - cards that aren't tied down to their position, and can be moved if another card needs to be in a certain spot. This will help me expand the game without undoing any of the logic.
Now, I'll get some more cards made up. I think the next post will expand a little on puzzle design.
Thanks for your time!
Get Bury Me Where You Will Remember Me
Bury Me Where You Will Remember Me
A Solo, Puzzle-based Card Game
Status | In development |
Category | Physical game |
Author | Well Thought Games |
Genre | Card Game, Puzzle |
Tags | Escape Game, Indie, One-shot, relationship, Singleplayer, solo, Story Rich, Tabletop |
Languages | English |
More posts
- Update 1.2 - Re-visiting the GraveApr 20, 2024
- RememberanceJul 29, 2023
- My Last Words (About the Project)Aug 13, 2022
- The Other CardsAug 13, 2022
- SPOILERS - Answer 24Aug 13, 2022
- SPOILERS - Answer 23Aug 13, 2022
- SPOILERS - Answer 22Aug 13, 2022
- SPOILERS - Answer 21Aug 13, 2022
- SPOILERS - Answer 20Aug 13, 2022
- SPOILERS - Answer 19Aug 12, 2022
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